Victoria Star
Basic information
| Health | Mana Max | Mana Regeneration | Jump Counts | Airdashes Count | Max Air Movement Count | Guard Bar | Guard Break Cooldown | Burst Cooldown | Ground Drag | Air Drag | Gravity |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 24000 | 2000 | 0.000125% / frame | 4 | 1 | 5 | 1500 units | 10.0s | 55.0s | 0.73 | H: 99.0 / frame V: 100% / frame |
54.0 units / s² |
Palettes

Move list
j5n
| Startup | Total | |
|---|---|---|
![]() |
1 | 48 |
6m
| Startup | Total | |
|---|---|---|
![]() |
1 | 39 |
2m
| Hits | Damage | Prorate | Limit | Type | Guard | Chip Damage | Startup | Active | Total | Advantage | |
|---|---|---|---|---|---|---|---|---|---|---|---|
![]() ![]() |
1 | 1700 | 90.0% | 30% | M | AH | 0 | 21 | 8 | 58 | Min -23 / -13 , Max -16 / -6 |
j6m
| Startup | Total | |
|---|---|---|
![]() |
1 | 58 |
j3m
| Hits | Damage | Prorate | Limit | Type | Guard | Chip Damage | Startup | Active | Total | Advantage | |
|---|---|---|---|---|---|---|---|---|---|---|---|
![]() ![]() ![]() |
2 | 1200, 1600 | 87.0%, 87.0% | 40%, 40% | M, NT | AH, AHL | 0, 0 | 26, 38 | 12, 6 | 78 | Min -24 / -13 , Max -19 / - |
6s
| Startup | Total | |
|---|---|---|
![]() |
1 | 56 |
3s
| Startup | Total | |
|---|---|---|
![]() |
1 | 47 |
j6s
| Startup | Total | |
|---|---|---|
![]() |
1 | 54 |
5v
| Hits | Damage | Prorate | Limit | Type | Guard | Chip Damage | Startup | Active | Total | Advantage | |
|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
1 | 0 | 100.0% | 0% | NT | Grab | 0 | 4 | 1 | 48 | - |
6v
| Hits | Damage | Prorate | Limit | Type | Guard | Chip Damage | Startup | Active | Total | Advantage | |
|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
1 | 200 | 100.0% | 0% | NT | Grab | 0 | 4 | 1 | 48 | - |
3v
| Startup | Total | |
|---|---|---|
![]() |
1 | 33 |
j3v
| Startup | Total | |
|---|---|---|
![]() |
1 | 30 |
5a
| Startup | Total | |
|---|---|---|
![]() |
11 | 35 |
j5a
| Startup | Total | |
|---|---|---|
![]() |
11 | 35 |
Action 368
| Total |
|---|
| 60 |
Ground high reversal
| Hits | Damage | Prorate | Limit | Type | Guard | Chip Damage | Startup | Active | Total | Advantage | |
|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
1 | 800 | 0% | 0% | N | AHL | 100 | 9 | 4 | 32 | Min -9 / - , Max -6 / - |
Ground low reversal
| Hits | Damage | Prorate | Limit | Type | Guard | Chip Damage | Startup | Active | Total | Advantage | |
|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
1 | 800 | 0% | 0% | N | AHL | 100 | 9 | 4 | 32 | Min -9 / - , Max -6 / - |
Air reversal
| Hits | Damage | Prorate | Limit | Type | Guard | Chip Damage | Startup | Active | Total | Advantage | |
|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
1 | 800 | 0% | 0% | N | AHL | 100 | 9 | 4 | 32 | Min -9 / - , Max -6 / - |



















